Being trained by the Assassin's Guild in Ankh-Morpork did not fit Teppic for the task assigned to him by fate. He inherited the throne of the desert kingdom of Djelibeybi rather earlier than he expected (his father wasn't too happy about it either), but that was only the beginning of his problems...
784 Руб.
Being trained by the Assassin's Guild in Ankh-Morpork did not fit Teppic for the task assigned to him by fate. He inherited the throne of the desert kingdom of Djelibeybi rather earlier than he expected (his father wasn't too happy about it either), but that was only the beginning of his problems...
784 Руб.
THE FAIRIES ARE BACK - BUT THIS TIME THEY DON'T JUST WANT YOUR TEETH... Granny Weatherwax and her tiny coven are up against real elves. It's Midsummer Night. No times for dreaming... With full supporting cast of dwarfs, wizards, trolls, Morris dancers and one orang-utan. And lots of hey-nonny-nonny and blood all over the place.
872 Руб.
A beautiful new hardback edition of the classic Discworld novel. Commander Sam Vimes of the Ankh-Morpork City Watch had it all. But now he's back in his own rough, tough past without even the clothes he was standing up in when the lightning struck... Living in the past is hard. Dying in the past is incredibly easy. But he must survive, because he has a job to do. He must track down a murderer, teach his younger self how to be a good copper and change the outcome of a bloody rebellion. There's a problem:if he wins, he's got no wife, no child, no future...
2158 Руб.
To the consternation of the patrician, Lord Vetinari, a new invention has arrived in Ankh-Morpork - a great clanging monster of a machine that harnesses the power of all of the elements: earth, air, fire and water. This being Ankh-Morpork, it's soon drawing astonished crowds, some of whom caught the zeitgeist early and arrive armed with notepads and very sensible rainwear. Moist von Lipwig is not a man who enjoys hard work - as master of the Post Office, the Mint and the Royal Bank his input is, of course, vital . . . but largely dependent on words, which are fortunately not very heavy and don't always need greasing. However, he does enjoy being alive, which makes a new job offer from Vetinari hard to refuse . . . Steam is rising over Discworld, driven by Mister Simnel, the man wi' t'flat cap and sliding rule who has an interesting arrangement with the sine and cosine. Moist will have to grapple with gallons of grease, goblins, a fat controller with a history of throwing employees down the stairs and some very angry dwarfs if he's going to stop it all going off the rails . . .
2158 Руб.
THE FAIRIES ARE BACK - BUT THIS TIME THEY DON'T JUST WANT YOUR TEETH... Granny Weatherwax and her tiny coven are up against real elves. It's Midsummer Night. No times for dreaming... With full supporting cast of dwarfs, wizards, trolls, Morris dancers and one orang-utan. And lots of hey-nonny-nonny and blood all over the place.
872 Руб.
A beautiful new hardback edition of the classic Discworld novel. Commander Sam Vimes of the Ankh-Morpork City Watch had it all. But now he's back in his own rough, tough past without even the clothes he was standing up in when the lightning struck... Living in the past is hard. Dying in the past is incredibly easy. But he must survive, because he has a job to do. He must track down a murderer, teach his younger self how to be a good copper and change the outcome of a bloody rebellion. There's a problem:if he wins, he's got no wife, no child, no future...
2158 Руб.
To the consternation of the patrician, Lord Vetinari, a new invention has arrived in Ankh-Morpork - a great clanging monster of a machine that harnesses the power of all of the elements: earth, air, fire and water. This being Ankh-Morpork, it's soon drawing astonished crowds, some of whom caught the zeitgeist early and arrive armed with notepads and very sensible rainwear. Moist von Lipwig is not a man who enjoys hard work - as master of the Post Office, the Mint and the Royal Bank his input is, of course, vital . . . but largely dependent on words, which are fortunately not very heavy and don't always need greasing. However, he does enjoy being alive, which makes a new job offer from Vetinari hard to refuse . . . Steam is rising over Discworld, driven by Mister Simnel, the man wi' t'flat cap and sliding rule who has an interesting arrangement with the sine and cosine. Moist will have to grapple with gallons of grease, goblins, a fat controller with a history of throwing employees down the stairs and some very angry dwarfs if he's going to stop it all going off the rails . . .
2158 Руб.
Just because you can't explain it, doesn't mean it's a miracle.' In the beginning was the Word. And the Word was: 'Hey, you!' This is the Discworld, after all, and religion is a controversial business. Everyone has their own opinion, and indeed their own gods, of every shape and size, and all elbowing for space at the top. In such a competitive environment, it's certainly not helpful to be reduced to appearing in the form of a tortoise, a manifestation far below god-like status in anyone's book. In such instances, you need an acolyte, and fast: for the Great God Om, Brutha the novice is the Chosen One - or at least the only One available. He wants peace and justice and brotherly love. He also wants the Inquisition to stop torturing him now, please... Now adapted into graphic novel form with new artwork by Ray Friesen.
4871 Руб.
Unseen University are proud to present the most comprehensive map and guide to the Disc yet produced. In this noble endeavour, drawing upon the hard won knowledge of many great and, inevitably, late explorers, one may locate on a detailed plan of our world such fabled realms as the Condiment Isles, trace the course of the River Kneck as it deposits silt and border disputes in equal abundance on the lands either side, and contemplate the vast deserts of Klatch and Howondaland - a salutary lesson in the perils of allowing ones goats to graze unchecked. This stunning work brings to life the lands and locations of the Discworld stories in a way never seen before. Accompanied by lavish full-colour illustrations and a detailed world map, this is a must-have for any Discworld fan.
2455 Руб.
Unseen University are proud to present the most comprehensive map and guide to the Disc yet produced. In this noble endeavour, drawing upon the hard won knowledge of many great and, inevitably, late explorers, one may locate on a detailed plan of our world such fabled realms as the Condiment Isles, trace the course of the River Kneck as it deposits silt and border disputes in equal abundance on the lands either side, and contemplate the vast deserts of Klatch and Howondaland - a salutary lesson in the perils of allowing ones goats to graze unchecked. This stunning work brings to life the lands and locations of the Discworld stories in a way never seen before. Accompanied by lavish full-colour illustrations and a detailed world map, this is a must-have for any Discworld fan.
2455 Руб.
"When a wizardly experiment goes adrift, the wizards of Unseen University find themselves with a pocket universe on their hands: Roundworld, where neither magic nor common sense seems to stand a chance against logic. The Universe, of course, is our own. And Roundworld is Earth. As the wizards watch their accidental creation grow, we follow the story of our universe from the primal singularity of the Big Bang to the internet and beyond. .." .
1446 Руб.
"When a wizardly experiment goes adrift, the wizards of Unseen University find themselves with a pocket universe on their hands: Roundworld, where neither magic nor common sense seems to stand a chance against logic. The Universe, of course, is our own. And Roundworld is Earth. As the wizards watch their accidental creation grow, we follow the story of our universe from the primal singularity of the Big Bang to the internet and beyond. .." .
1446 Руб.
Being trained by the Assassin's Guild in Ankh-Morpork did not fit Teppic for the task assigned to him by fate. He inherited the throne of the desert kingdom of Djelibeybi rather earlier than he expected (his father wasn't too happy about it either), but that was only the beginning of his problems... PYRAMIDS (THE BOOK OF GOING FORTH) IS THE SEVENTH DISCWORLD NOVEL - AND THE MOST OUTRAGEOUSLY FUNNY TO DATE.
1840 Руб.
'Look after the dead', said the priests, 'and the dead will look after you.' Wise words in all probability, but a tall order when, like Teppic, you have just become the pharaoh of a small and penniless country rather earlier than expected, and your treasury is unlikely to stretch to the building of a monumental pyramid to honour your dead father. He’d had the best education money could buy of course, but unfortunately the syllabus at the Assassin's Guild in Ankh-Morpork did not cover running a kingdom and basic financial acumen...
2004 Руб.
"Look after the dead," said the priests, "and the dead would look after you." Young Prince Teppic is sent far away from his desert homeland to the city of Ankh-Morpork for the best education money can buy. Which just so happens to be at the Assassins' Guild. But when Teppic's father dies suddenly, fate takes him away from assassination to something far more unsavoury: politics. Teppic returns home to the small, penniless kingdom of Djelibeybi to take his place as ruler. It isn't easy, being a teenage pharaoh. As tradition dictates, the new king must build a monumental pyramid to honour his dead father. But this one might just bankrupt the kingdom, and warp the very fabric of time and space itself… The Discworld novels can be read in any order but Pyramids is a standalone.
1861 Руб.
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